Our "Things to Know" documents are not meant to show you how to do things, but instead are meant to give you ideas and topics that you should ask questions about. When you have time before games, you should be going through these points to further your knowledge base.
- Audio Things To Know
The audio operator must do much more than just bring up and down faders. You must critically listen to the audio sources to make sure they sound their best, just having a signal doesn’t mean it’s good. You need to know what audio sources and mixes are going to the decks, evs, house, etc. in order to effectively troubleshoot any issues that may come up. Remember, don’t just be a button pusher, be an operator that can think critically.
You must work with the EVS operator each game to confirm that they are getting the correct signals in the EVS and on the record decks. Refer to sport information pages for signal specifications for each sport.
The WSC control is open for you to come in and get some hands-on experience at any time. Take advantage of this opportunity to review what you have been shown, get some muscle memory, and explore menus. Spending time on the equipment is the only way to learn it..
For those looking for more in depth training on audio principles that apply to both live mixing as well as recording interview and editing, we recommend the YouTube channel Audio University.
Track “X” - director cue to bring up audio on a source
Cue - Setting on fader that allows listening to an audio source without sending it to air
Compression - The span between the softest and loudest sounds
Gain - Input level of volume of a source into the audio board
Peak Meter - Measures the instant highest loudness of a source
VU Meter - Measures the average loudness of a source
DCA - Digital Controlled Amplifier
AMIX - Mix of multiple faders into a single output
Salvo - Router function that routes multiple video and audio sources at once